What to change for Rock Band 3 under the CPU tab in RPCS3's Custom Configuration.
You can leave this as is if you want, but I would consider changing the following options:
- Optional tweaks:
- “Show trophy popups” - Mimics the way Trophy notifications appear on the PS3. I personally disable this as the game has its own pop-ups.
- “Show PPU compilation hint” - This creates a popup whenever RPCS3 is compiling units for the PPU. This only comes up once as the “Recompiler (LLVM)” setting in the CPU tab does this when launching the game.
- “Show shader compilation hint” - This creates a popup whenever RPCS3 is compiling shaders. Whether you leave it on or not is up to you, but I should tell you what this means as it is important. When you run PS3 games, it has to compile shaders to “translate” the graphics from a PS3 format to a format your PC can work with. The game will appear to stutter when this happens. This happens on ALL computer systems. When it finishes compiling an effect, it will usually never happen again. The best way to deal with this is just to play the game as it will quickly go away. You can also use Rock Band 3 Deluxe’s Autoplay modifier to let it go through a few songs in party shuffle and let it compile a decent amount of shaders.
- “Start games in Fullscreen mode” - Switches to Fullscreen when you start Rock Band 3.
- “Use Native Interface” - Removes the pretty displays RPCS3 adds, including notifications and game startup background. It will instead use old school pop-ups. This can also fix a problem with instrument controllers soft locking the game when the keyboard comes up. The native interface also seems to cause slight frame rate drops.